
Pegote
Pegote is inspired by Guerra (war), a simple card game many of us grew up playing with a Spanish deck.
It’s a game of chance and comparison. Flip a card, higher wins. Easy to learn, easy to play anywhere. We wanted to build on that familiar foundation, adding layers, decisions, and a bit of chaos :)

Sit down. Play a card. Place a sticker.
Watch the value change and CLASH against your opponent.
A card game where every round is twisted by stickers. Starts simple and turns into chaos, as cards lose their original meaning beneath the layers.
Win rounds, earn cards, and build your deck!
But something's off. The players never leave. And the more they play... the deeper they sink.
Originall made in 9 days for the LAGS Game Jam 2026 with the theme Jack of all trades, master of none. You can find the Jam Version on the downloads!
A game by Marc, Porta, Ari and jvolonte
| Updated | 12 days ago |
| Status | Prototype |
| Platforms | HTML5, Windows, macOS |
| Rating | Rated 4.8 out of 5 stars (260 total ratings) |
| Authors | jvolonte, Aria, KumaPorta, MARC |
| Genre | Card Game, Simulation, Strategy |
| Made with | Unity |
| Tags | 3D, Deck Building, Indie, Psychological Horror, Singleplayer, Tactical, Turn-based |
| Average session | About a half-hour |
| Languages | English |
| Inputs | Mouse |
| Links | Steam |
| Content | No generative AI was used |
Download
Click download now to get access to the following files:
Development log
- Making Pegote Scale12 days ago
- PEGOTE! Playtest is out53 days ago
- Stickers should wear their state88 days ago
- What is wrong with PegoteJun 18, 2026
- Trailer is Out! and some Behind the scenesJun 04, 2026
- Steam Page & What's NextMay 12, 2026







Comments
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Amazing game, it has depth with the stickers. It feels a bit short and easy to beat though.
Glad you enjoyed it dude!
We are currently working on it adding more content and challenges, stay tuned :)
Thanks for playing and commenting!
Hey Marc! Awesome game tbh, love the DA! How long did it take your team to get to this point?
Hope it works out for you
Hi Tino! Marc here.
thanks for taking the time to play it and I'm glad you enjoyed the game! :)
DA I guess you mean Art Direction? Pretty much the building blocks of the looks of the game were there in the jam version, which was in march of this year, we had to find some style that let us move fast since we had only one week to make a prototype so we decided to go for a Megaman Legends look.
Since then we were polishing the look and creating more content. An interesting caveat of this style is that if you start doing too much, it starts to fall apart, so we always have to constrain ourselves to the limitations of the style.
Thanks for the kind words!
Brilliant. And I love that it uses the Spanish deck.
The burning mechanics is important, as you explained in the dev note (https://jvolonte.itch.io/pegote/devlog/1556429/what-is-wrong-with-pegote), and yet it's not entirely clear. I seldom felt that I had really bad cards that I wished to burn, but this is probably just a by-product of my opponents not being very strong in the demo; and yet, if they were stronger the cards acquired from them would be stronger anyway… I'm afraid in most cases the real point of the fire is the collateral effect of stickers like Explosion. But if you placed such a sticker on your card and you kept it's because it's a winning card and I won't be thrilled at burning it…
Hm, OK, the more I talk about this and the deeper it looks! Well done.
Jejej Thanks for playing! and you are starting to get it!
We are buffing the ON Burn stickers to make an even stronger difference! So next time you see them you'll get to see their power!
J'ai testé le jeu ainsi que d'autres jeux de cartes dans une vidéo YouTube. Si vous êtes curieux de checker ! ✨
I tried out the game, along with some other card games, in a YouTube video. If you are curious you can check it out ! ✨
Bonjour! Merci beaucoup pour jouer!
Nous espérons que tu avez apprécié!
Salut
(Still learning French so I'm sorry for any misspellings)
This is a card game anyone could enjoy, I mean anyone, It's got the maths, it's got the pick of three, it's got the artstyle. Gonna have to wishlist this just to see what improves because frankly playing twice and winning twice is an show of definitively good game design.
Only small complaint is that AI can place stickers over the card's face value, more annoying when nothing indicates what it might be. I.E. When card is even: give +4
This made our team’s day, thank you! Comments like this keep us motivated :) Thanks for the wishlist, and we hope you like what’s coming next! We are already working on some changes to solve the card number being covered by stickers since it’s been a recurring feedback from the community
This is a really fun, fresh game! Played it twice, here's a few thoughts:
Like others have mentioned, having an easy way to know which suit a card is would be helpful, like when you hover over the card itself. Although someone else's suggestion of having to manage sticker coverage, a.k.a if you cover something important, oh well, might actually work if done right.
Love the different sticker synergies, and I like how each character has a different vibe, especially the scaredy cat with his occult/chance stickers. In the full game it'd be cool if you unlock character specific stickers after defeating them, or you can apply a few stickers to any of your cards before the next round.
One random observation....is Baltasar not wearing pants!? Haha. This was really fun, looking forward to the full release.
Hi! thanks for playing and taking the time to write your thoughts here. We are really grateful for any feedback we can get.
Those are interesting ideas, maybe the specific stickers after each rounds could be something you'll be seeing on the next update.
If you wanna follow closer the development of Pegote and discuss some ideas I encourage you to join our discord: https://discord.gg/K3AUtMSTN
Thanks again!
Love the gameplay but the longer the game goes on, the harder it is to read some of the cards (what type of card they are and the numbers). By itself it's not the worst thing thing in the world, but I think there's 2 directions you could take this, either making a new feature that gives you the information of the base cards no matter how many stickers are on top, or you could double down on "sticker covers the card's information" as an actual feature.
The former is more player friendly but you can definitely make the latter option work, though I think the burning man sticker (+3, if win: put an on burn sticker on losing card) need to be reworked a bit so that everything is random except the sticker placement, which the player could decide. you could even add a relic feature like many other roguelike that gives you access to all the card's information. (I think the final boss' mechanic is fine(?) even if you chose the latter since they are actively sabotaging you by giving you bad stickers)
Hey, thanks for playing and taking the time to give us feedback. We are currently addressing that issue since the feedback we got on the latest playtest in steam points out that issue as well. Soon we will be publishing a devlog with the updates regarding the issue. You can follow the development process more closesly and giving us more feedback in our Discord Comunity: https://discord.gg/K3AUtMSTN
Once again, thanks for taking the time :)
I'm really liking this but I have such a hard time telling what suit a card is even before you cover the illustration which makes it completely impossible, i wish the icon for the suit was just next to the number
Hey! glad you like it :) we are working on better explanations for the suit for the next version
I'm still confused about each suit :((( Can someone help? I will make sure to playtest soon on steam too :
Hey hey! In spanish cards there are 4 SUITS - Swords the sky blue sword ones, Clubs the green, yellow and red ones, Coin, the yellow coins and Cups, te red and gold ones that look like a goblet.
They work the same way as clubs, hearts, diamonds and spades! Hope this helps! if you got any further questions feel free to ask!
This is amazing! Love the customizability of the cards and the creepy dialogue. Two suggestions I have:
Hey, thanks for playing and taking the time.
We will take your feedback into consideration for the release version:)
Really appreciate it!
I really love this game! Some accumulated questions and comments (mostly taken straight from notes i wrote while playing):
lost a 30 against ivan's double mirror, which mirrored the new star sticker. do the stickers apply left to right, up to down?? or do stickers with effects relying on the other stickers just get final priority?
lost a forge card to ivan's double peeper because i didn't realize the odd & even would apply OPPOSITELY after it happened. haha, my mistake.
for the first few playthroughs, actually didn't realize the cards with people on them counted amongst the 'coin / sword / cup / club' categories. Tthis was because a) initial glances didn't make the small objects clear AND b) i tended to place stickers right in the middle, blocking my view of the category of object the person was holding, leading me to assume the people were in their own 'people' category!
cherry can still have effect on the round after being newly transformed into bitten cherry? (opponent draws card with new cherry, adds a sticker, and on the value calculation, the 2x AND 5+ are both added?)
noted that repeat sticker is particularly strong with the dice sticker (happened to get to 870 from a buffed card) and possibly the coin sticker too.
Final note: was very sad when the demo ended after balthasar; excited to meet sixto in the future!
Hey! First of all, I love reading comments like this so thank you for writing this :)
Stickers do have a solve order but it doesn’t have to do with where they are at but the type of effect they have. We categorize them and run them in this order that should be the best for your card’s value. I added an example for each.
Previous (poltergeist) - Immediate (forge) - Additives (pebble) - Multiplicative (purity) - Mimic - Repeat
As for the Forge situation, yeah we try to be as clear as possible on our description of the stickers but there is always room to improve if one is not clear! So if you have any suggestions please do send us!
We’ve noticed some people don’t get the suits entirely yet. Maybe there should be a tutorial step to teach about the suits and that should clear where the people belong to! Part of what we want with Pegote is that you gotta be careful how you use your stickers and what you cover if you wanna still know what the card Rank and Suit is!
Cherry should only trigger once either in its full state with the x2 or the bitten state if you placed something else afterwards. It’s sort of a “closing sticker” for a card. If you happened to see both effects, that’s a bug! Let us know if that’s the case
Oh yeah there are some broken combos, definitely some stickers still need some balance, but I wouldn’t like to nerf any of those because they are so much fun
haha that’s awesome! We are working on what comes next, if you wanna know more or just chat about Pegote make sure to join our Discord
I've spent so many hours on this thing on the three days since I discovered it. I'm so invested, and I've never been competitive or particularly good at card games. The stickers make it so fun, and the incremental difficulty of each character feels balanced, not like it suddenly got complicated out of nowhere. Waiting excitedly for the full release, and I'll go see if I can beat Baltazar.
Thanks!! We truly appreciate the kind words! We are working hard on makign the full release as truly enjoyable experience
Some deeply contented gameplay, a hint of critique ;)
Man! Thanks! We'll make sure to watch it throughly with all the team!
Hi Marc, Porta, Ari and jvolonte, I'd love to help you bring pegote to Arabic gamers for free! If you're interested in an Arabic translation, please let me know your email or contact me at urbgamesplatform@gmail.com
Thats awesome, we can do it for the full release, thanks for the help!
Awesome! Let me know whenever you're ready, and I'll be happy to start working on it
cool game, i beat it
Lets goooooooooooooooo
This is crazy good!! I didn't even realize it was a demo till the end lol
Can't wait to see this game fully released!
Thanks! We can't wait to share!
The polish on this game is crazy, i loved it
Thank you!
thats good wow
thanks! Hope you enjoy the full release once its out!
Game s a great I love this so much!
Love this concept! Guerra but with stickers messing with the cards is such a fun twist. My brother and I compose music and do sound design for indie games, do you have the audio side covered already or would you be down to hear what we could bring to Pegote?
Contact me on discord: luiigi.so
Hey, the game looks amazing, love that! Can't wait for the full version!
Thanks!!!! really glad you enjoyed it.
Super engaging game! Spent my entire afternoon playing it :)
DM me if you're interested in localizing your game into Vietnamese. I'd absolutely love to help out for free :D
Looking forward to the final product!
Thanks for playing!
That could be really cool.
Maybe for the release we could do it.
Thanks for taking the time once more :)
That sounds great! I'll keep an eye out for updates. Feel free to hit me up whenever you're ready to set up the localization :D
Hi !
I made a video where I play your game!
I really enjoyed it and sometimes while I'm at my front desk job and no one's looking I try to sneak in a few rounds hehe!
I hope you like my video and I genuinely love this game!! Everyone should play it at least 8 times!!!
Hey thanks for the video! Hope you also enjoy the full release once its out!
nice!
<3
buenísimo el juego!! estaría bueno si te resaltara el sticker del cual estás viendo el efecto y de que aparezca el número y palo de la carta cuando la ves, porque capaz que se tapa con los stickers y confunde. muy copado :)
Gracias!! En la nueva versión que estamos trabajando mejoramos como se muestra que sticker se esta resolviendo para que quede mas claro!
Es buenardo, felicidades. Me gustaria que agreguen otros bares o algo asi, o sino que te regalen cosas cada torneo que ganas.Tiene mucho potencial saludos
Gracias! Estamos armando una version mas larga con mas oponentes y mas stickers! Ya esta para wishlistear en Steam :)
Really cool game! have wishlisted it, excited to see the final product
Spamming the sun sticker is literally an insta win...10/10 game. Very addicting, and I'm wish listing.
una porqueria, pense que era el truco y solamente es una copia manaos del truco
Holis todo bien? Es la guerra! el juego de cartas es un poco mas simple (carta mas grande gana) y también se juega con cartas españolas!
Uuuh, disculpá. No vaya a ser que alguien invente algo. Bajate algun truco del appstore en el celu, hacela corta y deja de ser un mala leche.
I just played and won two times in a row, sometimes it's difficult but super entrancing!
This is so good! I just played it straight and somehow won!!! The lore seems to go deep in the full version, will recommend and wishlist for sure!
Thanks! Glad you enjoyed our game! We'll make sure the full version is an better experience!
Woah, that was a blast! Thanks for making it, just wishlisted it on steam
is the "no one else is at the bar... you won" ending the only one besides the losing screen
for this demo! yeah! thanks for playing, for the full version there will be more to explore
I really enjoyed this game! Got to the end of it! great game!
GREAT spin on the genre!! Had a lot of fun!
Thank you! glad you liked our take! We are making a full version for Steam you'd help us a lot with a wishlist :)
Wishlisted! Good luck with the game development!
esta bueno pero no se si algunos textos son gpt o los que estan en la desc de steam xd
Hola todo bien? A que te referis con gpt? osea inteligencia artificial? Los textos los escribimos a mano. Por que serián gpt?
sí, los de la descripción de steam... pero bueno tampoco para dislikear el comentario JAJA
Alright maybe I'm just too good at card games and math because I beat the thing on my first try fun game though really like the character designs
we are working on a more challenging version of the game! We've done some changes that sometimes make even us sweat. Hope you try the newer version on steam when it comes out!
good
can you make it easier to see the deets of the card
Cool game :)